Unite 2011 – Wish I Was There

Even though I am unable to attend Unite 2011 this year, I love reading about all the new tech that the Unity guys are putting into their flagship product. We are just a small Indie starting out, but I don’t know where we would be right now if we were not using...

PivotalTracker = Awesomeness

So the other day I mentioned that I started using PivotalTracker. I must say that I think this software is awesome. It has helped us organize all the parts of the game that I need to put together. It is simple, and best of all, wicked fast. Not sure how it would scale...

Welcome Brian

We are very exited that after a few months of searching we have found another Artist to complete our new project. Please welcome Brian McDonaugh to our Team!!! We hope to be showing you some of his work very soon. In the meantime, please visit his site to see some of...

Unity Mono Develop Bug Squashed

Thanks to Crush over at the Unity forums to post a new version of Mono for the 3.4 release of Unity. Here is the posting with the goods: http://forum.unity3d.com/threads/97373-Unity-and-Lion-They-play-nice-right?p=681414&viewfull=1#post681414 This fixes the really...

PivotalTracker Selected

So the last two days I have been trying out a number of different Software Management tools to help me keep the work for the game “organized” in some capacity. It is amazing the sheer number of options available out there. I tried to use Codespaces which I...

Welcome

Welcome to the SpockerDotNet LLC Blog. Keep updated on the latest developments, and upcoming games from SpockerDotNet. We hope you enjoy your stay.