Pathfinding for Our Game Characters

Pathfinding for Our Game Characters

There are a number of secondary characters in the game that will either follow or chase the player (or robot) in the Game. There are a number of options for Unity3D developer including an option for Pro owners. I don’t own a Pro version yet so that is not really...
Using Scoreoid for Player Stats and Progress

Using Scoreoid for Player Stats and Progress

So very early on in the design phase of our game I knew that I wanted the player to be able to pickup and play the game anywhere, anytime and from (almost) any device. I also knew that we wanted to keep track of a number of things about the players progress in the...